Written by: Posted on: 23.07.2014

Биобраво инструкция

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Path class , Windows. Shapes namespace , Windows. Shape classes and Geometry classes. The main difference between these classes is that a Shape has a brush associated with it and can be rendered to the screen, and a Geometry simply defines a region of space and is not rendered unless it helps contribute information to another UI property.

This topic covers mainly the Shape classes. For a Shape to render to the app canvas, you must associate a Brush with it. Set the Fill property of the Shape to the Brush you want. For more info about brushes, see Using brushes. A Stroke also requires a Brush that defines its appearance, and should have a non-zero value for StrokeThickness.

An Ellipse is a shape with a curved perimeter. When an Ellipse is positioned in a UI layout, its size is assumed to be the same as a rectangle with that Width and Height ; the area outside the perimeter does not have rendering but still is part of its layout slot size. A set of 6 Ellipse elements are part of the control template for the ProgressRing control, and 2 concentric Ellipse elements are part of a RadioButton.

A Rectangle is a four-sided shape with its opposite sides being equal. To create a basic Rectangle , specify a Width , a Height , and a Fill.

You can round the corners of a Rectangle. To create rounded corners, specify a value for the RadiusX and RadiusY properties. These properties specify the x-axis and y-axis of an ellipse that defines the curve of the corners. The maximum allowed value of RadiusX is the Width divided by two and the maximum allowed value of RadiusY is the Height divided by two. The next example creates a Rectangle with a Width of and a Height of We set the StrokeThickness to 3. We set the RadiusX property to 50 and the RadiusY property to 10, which gives the Rectangle rounded corners.

If your intention is to create a rectangle shape around other content, it might be better to use Border because it can have child content and will automatically size around that content, rather than using the fixed dimensions for height and width like Rectangle does. A Border also has the option of having rounded corners if you set the CornerRadius property. On the other hand, a Rectangle is probably a better choice for control composition.

A Polygon is a shape with a boundary defined by an arbitrary number of points. The boundary is created by connecting a line from one point to the next, with the last point connected to the first point. The Points property defines the collection of points that make up the boundary. In XAML, you define the points with a comma-separated list. In code-behind you use a PointCollection to define the points and you add each individual point as a Point value to the collection.

The rendering logic for a Polygon assumes that you are defining a closed shape and will connect the end point to the start point implicitly. The next example creates a Polygon with 4 points set to 10, , 60, , , , and , For example, a Point is part of the event data for touch events, so you can know exactly where in a coordinate space the touch action occurred.

A Line is simply a line drawn between two points in coordinate space. A Line ignores any value provided for Fill , because it has no interior space. This enables minimal markup for horizontal or vertical lines.

You could then use a TranslateTransform to move the entire Line , if you wanted it to start at a point other than 0,0. A Polyline is similar to a Polygon in that the boundary of the shape is defined by a set of points, except the last point in a Polyline is not connected to the first point. If you specify a Fill of a Polyline , the Fill paints the interior space of the shape, even if the start point and end point of the Points set for the Polyline do not intersect.

If you do not specify a Fill , then the Polyline is similar to what would have rendered if you had specified several individual Line elements where the start points and end points of consecutive lines intersected.

As with a Polygon , the Points property defines the collection of points that make up the boundary. In code-behind, you use a PointCollection to define the points and you add each individual point as a Point structure to the collection. This example creates a Polyline with four points set to 10, , 60, , , , and , A Stroke is defined but not a Fill.

Notice that the first and last points are not connected by the Stroke outline as they are in a Polygon. A Path is the most versatile Shape because you can use it to define an arbitrary geometry. But with this versatility comes complexity. По этой причине при повышении давления например, от чихания, кашля, смеха или физического усилия происходит непроизвольная потеря мочи.

Ослабление сфинктера может явиться результатом ослабления соединительных тканей, хирургии при родах или хирургии простаты. Ургентное недержание гиперактивный мочевой пузырь — состояние, когда человек часто испытывает внезапные и непреодолимые позывы на мочеиспускание, которые он не в состоянии преодолеть.

Это говорит о гиперактивности пузыря. Мочеиспускание неконтролируемо — давление мочевого пузыря увеличивается так, что преодолевается сопротивление здорового сфинктера.

Смешанная форма стрессового и ургентного недержания означает, что случай относится как к слабости сфинктера, так и к гиперактивности мочевого пузыря.

Фекальное недержание означает нарушения функции анального сфинктера. Случаи нарушенного функционирования анального сфинктера многочисленны. Одна из фиксированных программ предназначена для терапии запоров. Электростимуляция поверхностными электродами над областью кишечника приводит к активации перистальтики. Далее, до самого окончания программы, прибор работает в автоматическом режиме. Это делает их универсальными, поскольку дает возможность воспроизводить любые программы любого прибора!

Терапия недержаний, активация перистальтики.

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